Jan 19, 2008, 11:21 AM // 11:21
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#21
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Heroes Alliance
Profession: A/D
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I suppose it'd be cool to turn the large, icy area outside into a town. However, ANet would never go back and make such a drastic change, especially this late in GW's life cycle. Don't keep your hopes up.
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Jan 19, 2008, 11:28 AM // 11:28
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#22
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Frost Gate Guardian
Join Date: Jul 2007
Location: England
Guild: The X Viles [TXV]
Profession: R/
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I was assuming that it had been changed after the preview weekend for a reason.
As for it's importance I'd say it is still a key outpost in the game, you have to go through there to reach the Hall of Monuments, which is a pretty big part of the expansion, what with the visions and the storyline always going back to that spot.
is boreal station not 8-person party?, you could then use the asura gate for quicker travelling.
Personally I felt it a little odd having 2 cities so close to each other in the preview weekend.
Interestingly on the map EotN is a town whilst Gunnar's Hold is an outpost.
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Jan 19, 2008, 11:37 AM // 11:37
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#23
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Frost Gate Guardian
Join Date: Apr 2006
Location: In front of my PC
Guild: Golo Dupe Na Mesecini
Profession: W/
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Quote:
Originally Posted by N E D M
Better question is why not boat travel to EOTN (and Consulate DOCKS?) so party of 8 can move about more easily.
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boat trevel into mountains?
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Jan 19, 2008, 11:55 AM // 11:55
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#24
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Jungle Guide
Join Date: Dec 2005
Guild: CULT
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its a hardware issue, people were complaining about lag when it was a main town.
so it IS a main town, its just that reality is getting in the way (as per usual).
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Jan 19, 2008, 11:59 AM // 11:59
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#25
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Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
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Oddly on the boxed map it has it as a Main town icon whereas gunnar's isn't.
Must've been a last minute change kinda thing.
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Jan 19, 2008, 12:15 PM // 12:15
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#26
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Krytan Explorer
Join Date: May 2006
Guild: The Illini Tribe
Profession: N/Mo
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Ideally, the Asura Gate would take you to the GW:EN city of your choice once your character visited there (Gunnars, Doomlore, Rata Sum and the Eye).
Maybe for storyline purposes, this flexibility could come after you've beaten the game, but always mapping from Boreal Station seems pointless.
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Jan 19, 2008, 12:35 PM // 12:35
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#27
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Yogismith
Yes it is weird.
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Maybe it's weird, because:
Doomlore shrines is a town yet has only a few bushes.
Eotn has every main NPC but remains an outpost.
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Jan 19, 2008, 01:35 PM // 13:35
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#28
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Onyx Blindbow
OK this is one of the things I didn't get about the recent expansion
It is called Guildwars: Eye of the North, yet the "eye of the north" is merely an outpost and not a main town???
I think it's just a little silly IMO
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I kind of agree its weird, but if you think about it... the EOFN outpost doesnt really contain much except a huge empty room with NPCs at each side.
Its not much to look at and its just used as an entrace to the HOM.
GWEN should have got a huge, proper capital city for meeting and trading and it should have been at the entrance to the elite dungeons.
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Jan 19, 2008, 02:19 PM // 14:19
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#29
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Ascalonian Squire
Join Date: Jul 2006
Location: Australia
Guild: Heaven's Exiled
Profession: W/
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Does it matter? lol
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Jan 19, 2008, 02:51 PM // 14:51
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#30
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Wish it were a city...kinda annoying to map to sometimes if I misclick. But I'm just silly that way and don't pay attention. Nothing too drastic about it.
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